If IPv4 Were Land

(iptrust.co)

91 points | by rokostik 1 hour ago

23 comments

  • shubhamjain 14 minutes ago
    India: 47M

    China: 358M

    Both countries have roughly the same population. The IPv4 problem has been swept under the rug with CGNAT and a normal person doesn't even notice it. But it sucks. Forget having a dedicated IP, even on a broadband connection, you don't get a public IP that's truly yours. According to IPInfo[1], there are around 1,000 users sharing my IP. I get flagged for malicious activity, and online gaming is impossible without a Tailscale relay.

    Of course, much of this comes down to the bad luck (policies) of developing late, when most IPv4 blocks had already been allocated. But it's pretty unfair how US DoD, Apple, Ford, and others [1] are sitting on enormous IPv4 blocks they'll probably never fully use, and may never sell. Meanwhile I am sharing a single public IP with a thousand strangers.

    [1]: https://ipinfo.io/223.233.77.184

    [2]: https://en.wikipedia.org/wiki/List_of_assigned_/8_IPv4_addre...

  • xacky 47 minutes ago
    The fact that we have yet to fully deprecate IPv4 should be considered a great failure in the tech industry's competence.
    • BLKNSLVR 30 minutes ago
      Well the migration from IPv4 to IPv6 is probably less important and less impactful than climate change, and let's check the score on that...

      :grimace:

    • OnlineTux 43 minutes ago
      Why? It was designed and implemented by competent people and continues to work today.
      • xacky 22 minutes ago
        If you have a dedicated IPv4 address, those behind NAT and CGNAT face significant throttling and false positive blocking. It's been made worse by scraper botnets.
    • Miaourt 45 minutes ago
      It's actually a blessing for some, what would drive a company holding such a large capital of IPs to make it lose value by supporting IPv6?
    • charlieyu1 32 minutes ago
      Not enough supply/demand. AWS charge like $0.005/hr per IPv4 address
    • TZubiri 44 minutes ago
      No, backwards compatibility is competence.
      • throw0101c 41 minutes ago
        > No, backwards compatibility is competence.

        Creating an IPng was always going to be complicated:

              So it's a matter of mathematical and physical fact that to expand
              the address size, you must change the protocol, and that means 
              [three] things immediately:
        
                    You have to change the version number.
        
                    You have to add new code to handle the new version.
        
              […]
        
                    You need a coexistence technique so that updated systems, 
                    with the new protocol, can connect to old systems that know 
                    nothing of the new protocol.
        
              Two minutes of thought show that this third requirement has only 
              two solutions:
        
                    (3A) Dual stack, in which the new machines speak both 
                         the old (IPv4) and new (IPng) protocol.
        
                    (3B) Translation, in which something translates addresses
                         between the old and new protocols.
        
        * https://github.com/becarpenter/misc/blob/main/why6why.md

        * https://datatracker.ietf.org/doc/html/rfc1671

        Here are the criteria for what the IETF was looking for in an IPng:

        * https://datatracker.ietf.org/doc/html/rfc1726

        Here are the candidates that were floating around at the time, and the reason why the winner was chosen:

        * https://datatracker.ietf.org/doc/html/rfc1752

    • VCFundedGenYer 22 minutes ago
      IPv4 is perfectly and objectively fine on internal networks. IPv6 is overkill and way too complicated for most.

      IPv6 can be selectively applied to say, NAT addresses, but other than that, IPv4 is just fine and your statement is incorrect.

    • PeterStuer 33 minutes ago
      Then again, given some even failed to adopt the metric system ...

      Also, that same tech industry has shown remarcable competence in working around IPv4's limitations.

      • inglor_cz 10 minutes ago
        This is quite similar situation indeed. It was once easier to adopt the metric system when the infrastructure was not yet as developed around the previous ones.

        Austria-Hungary adopted the metric system in the 1870s. Back then: no cars, no highways, no speeding laws etc. Oxen-drawn wagons in the countryside were not built to a precise spec.

        Only the railway, the architects and the artillery had to really switch. Ordinary people would still ask the grocer for half a pound of ham in the 1930s.

        USA in the 1970s would have to remeasure all the land communications etc., or end up with a weird hybrid like the UK.

        WHat we have in IPv4 and IPv6 is the weird UK-like hybrid...

  • MisterMunchkin 43 minutes ago
    I still think we should just extend the length of IPv4. In my proposed system, existing addresses would become a subnet of the new set.

    Eg 192.168.0.1 becomes 0.0.0.0.192.168.0.1

    And then we dish out all the new address space. You would get the network providers to handle address conversion until software and hardware has been updated. Because all the existing addresses are reserved in the new set, it doesn’t affect them.

    Keeps all the nice parts of IPv4, doesn’t require everyone to switch to an entirely new system, backwards compatible with existing hardware/software. Problem solved.

    • mort96 34 minutes ago
      > backwards compatible with existing hardware/software

      Absolutely not. Existing IPv4 hardware and software expects addresses to be 4 bytes long. They expect packets to have a 4 byte source address at offset 12 in the header, then a 4 byte destination address at offset 16. Everything breaks if you try to give them a header with an 8 byte source address at offset 12 and an 8 byte destination address at offset 20.

      • throw0101c 24 minutes ago
        > Absolutely not. Existing IPv4 hardware and software expects addresses to be 4 bytes long.

        As does DNS.

        "A" records are fixed at 32 bits, so you have to add a new record type and update all DNS software, plus user-space API/library code and data structures to ask for and store the new record type.

        Just like IPv6.

        There is no "just" adding more addresses: whatever scheme anyone comes up with it's the same amount of work as IPv6.

        * https://github.com/becarpenter/misc/blob/main/why6why.md

      • knottn 14 minutes ago
        The set of all ip hardware and software is much much larger than just what currently exists, as it includes all hardware and software that is yet to be produced. Said another way, it’s a foolish consistency.
        • mort96 10 minutes ago
          I responded to a claim about existing hardware/software.
    • dspillett 14 minutes ago
      That would still constitute an entirely new system, just one that looks very like the previous one. So much code and other infrastructure (routing tables in hardware etc.) relies on IPv4 addresses being 32-bits not 64 and that would all need to change, complete with extra new stuff being added for that translation layer while both are in operation (which would end up being near permanent, people will find ways to keep the old stuff running as long as they can). I expect that this new scheme would just become a new version of CGNAT, “Global NAT” perhaps, with the same problems that adds.

      IIRC something like that was considered when IPv6 was first being designed, be deemed insufficient for the long-term future. 64-bits is thought to be enough to stave off address starvation though, which is why IPv6 address ranges are usually assigned as /64s (my homer link has a /48 range should I wish to use it all!), so I can see your reasoning on that level.

    • zamadatix 15 minutes ago
      Lots have thoughts on this, few take the time to review the existing implementations/proposals and explain both how it is their approach doesn't run in to the same problems and the problems it doesn't resolve. Most of the time, this results in people thinking the big problems are one set like "if only there was a way to translate" while the real problems are another set like "and how do you get people to want to transition when it works well enough for those clients in the translated state".
    • georgyo 34 minutes ago
      This is all the bad parts of ipv6 with none of the good parts...

      You still need to have routers, clients, and absolutely everything to understand the new scheme to use those new addresses.

      • charlieyu1 33 minutes ago
        Not using hex is a plus I guess?
        • growse 26 minutes ago
          You're welcome to not use hex. For either addressing scheme.
        • Sharlin 4 minutes ago
          Honestly IPv4 addresses should always have been formatted in hex, like FF 00 00 69, with whatever delimiter. Would make it trivial to write directly as a 32-bit int, and parsing and formatting a string would also be cheaper. And you could have funny blocks like CAFE.0.0.
        • bluGill 21 minutes ago
          Computers use binary. Hex is a human convenience. For anyone in computers hex is much better than decimal for obvious reasons. For anybody not in computers hex makes no sense and I'd need weeks of math lectures (which they wouldn't do the homework for and thus fail) to explain it.
    • cr3ative 35 minutes ago
      Hey, if you want to add OAuth and JWT to that idea for some reason, boy do I have an RFC for you https://www.ietf.org/archive/id/draft-thain-ipv8-00.html
    • Sharlin 9 minutes ago
      > until software and hardware has been updated

      Yeah, about that part. This is a "now draw the rest of the fucking owl" type of idea.

      • orangeboats 3 minutes ago
        It's always the same with those "I hope IPv6 were just IPv4 with more octets" proposals on Hacker News, aka Godwin's law of the Internet Protocol.

        It turns out when you ignore the hardest part of the problem, you can always make a good-looking proposal!

    • ndriscoll 25 minutes ago
      How does 192.168.0.1 talk to 192.0.0.0.0.168.0.1? Like, literally, how does it make a packet with that destination address?

      The entire ipv4 space is already mapped to reserved subsets of ipv6, by the way. e.g. ::ffff:0:0/96 (i.e. 0.0.0.0.0.0.0.0.0.0.255.255.w.x.y.z) or 64:ff9b::/96. v6 devices can already talk to v4. The problem is the ipv6 space is obviously not a subset of ipv4, so v4 doesn't have a clean way to talk to or even about v6.

    • andix 18 minutes ago
      There is barely any legacy hardware/software that doesn't work with IPv6. It's just not an issue.

      Dual-stack is also the default, and CG-NAT exists as a fallback. For IPv6 only websites there is still the option to use a HTTP proxy.

    • orangeboats 25 minutes ago
      >Eg 192.168.0.1 becomes 0.0.0.0.192.168.0.1

      How is this different from ::192.168.0.1? :)

      • wpm 13 minutes ago
        I can read one at a glance and the other makes me fill in the blanks myself after having to count how many invisible blanks I need to fill in.

        Of all the sins of IPv6, its tied between using ':' as the separator, and the god awful '::' "just skip writing the address because we made them too fucking big lol"

        Wouldn't have been a problem if they hadn't given every square millimeter of the planet 100 billion addresses.

        • orangeboats 10 minutes ago
          You are telling me ::192.168.0.1 is not immediately visible as 16-4 bytes?

          Fine, let's change the question.

          Without counting, how many zeroes are there in 192.168.0.0.0.0.0.1?

    • icedchai 32 minutes ago
      This seems achievable if you can figure out how to fit 64-bits into 32. ;)
      • zeroq 21 minutes ago
        Kids these days can fit 64-bits into a 3-bit hole, and if you squint hard enough it still sounds like a robot. Amazing times, I tell you.
      • _blk 18 minutes ago
        You just drop the top half. Or xor it? That'd make for some nice traffic-pattern art ;)

        Now the reason this doesn't work is that the address length is not encoded, so if you make the address longer, no one knows about it and they [routers and destinations] just assume the wrong address and send it on or discard the frame

    • throw0101c 37 minutes ago
      > I still think we should just extend the length of IPv4. In my proposed system, existing addresses would become a subnet of the new set.

      There is no "just" extending the address length:

            So it's a matter of mathematical and physical fact that to expand
            the address size, you must change the protocol, and that means 
            [three] things immediately:
      
                  You have to change the version number.
      
                  You have to add new code to handle the new version.
      
            […]
      
                  You need a coexistence technique so that updated systems, 
                  with the new protocol, can connect to old systems that know 
                  nothing of the new protocol.
      
            Two minutes of thought show that this third requirement has only 
            two solutions:
      
                  (3A) Dual stack, in which the new machines speak both 
                       the old (IPv4) and new (IPng) protocol.
      
                  (3B) Translation, in which something translates addresses
                       between the old and new protocols.
      
      * https://github.com/becarpenter/misc/blob/main/why6why.md

      * https://datatracker.ietf.org/doc/html/rfc1671

      > Keeps all the nice parts of IPv4, doesn’t require everyone to switch to an entirely new system, backwards compatible with existing hardware/software. Problem solved.

      You have to ship new code to every 'network element' to support your "IPv4+" plan. Just like with IPv6.

      You also have to update DNS to create new resource record types ("A" is hard-coded to 32-bits) to support the new longer addresses, and have all user-land code start asking for, using, and understanding the new record replies. Just like with IPv6. (A lot of legacy code did not have room in data structures for multiple reply types: sure you'd get the "A" but unless you updated the code to get the "A+" address (for "IPv4+" addresses) you could never get to the longer with address… just like IPv6 needed code updates to recognize AAAA, otherwise you were A-only.)

      You need to update socket APIs to hold new data structures for longer addresses so your app can tell the kernel to send packets to the new addresses. Just like with IPv6. In any 'address extension' plan the legacy code cannot use the new address space; you have to:

      * update the IP stack (like with IPv6)

      * tell applications about new DNS records (like IPv6)

      * set up translation layers for legacy-only code that cannot be update to reach IPv4+-only destination (like IPv6 with DNS64/NAT64, CLAT, etc)

      You're updating the exact same code paths in both the "IPv4+" and IPv6 scenarios: dual-stack, DNS, socket address structures, dealing with legacy-only code that is never touched to deal with the larger address space.

      "Just adding more bits" means updating a whole bunch of code (routers, firewalls, DNS, APIs, userland, etc) to handle the new data structures. There is no "just": it's the same work for IPv6 as with any other idea.

    • mitxela 35 minutes ago
      That's literally what ipv6 does.
    • harrouet 38 minutes ago
      You can do this in IPv6
    • TZubiri 10 minutes ago
      I recall something like this, what did you call this? ipv8?

      the thing is that it does require a switch similar to ipv6. but maybe there’s a subnet that maps 1 to 1 with the legacy block?

      something like this could theoretically be pinned onto ipv6 AND anyone could do it, just select a 98 bit prefix you own, and the rest of the 32 bits you can map to ipv4.

      phase -1 could be tunneling traffic through a single zone proxy which would be inefficient and is purely conceptual

      phase 0 would be the same, but with an anycast ipv6,same ip that resolves differently based on location, like 8.8.8.8

      phase 1 would be the mapping prefix to ipv4 (and viceversa?) being distributed to the routing tables like, which could be done via application logic (most efficient), or via some deep arcane isp routing conf files, or just a hell of a lot of routing table entries for each ipv4 but duplicated, possibly programatically controlled by an application that generates router table files as a target, thus avoiding desyncs and effectively becoming the first option of application level implementation

      maybe something like this already exists though

      of course it’s horrible hacking (as hacking in the non crime sense often is), but it allows for a purely technical solution to issues of political and administrative nature.. which is all the rage nowadays

    • inglor_cz 17 minutes ago
      This reminds me of the following XKCD:

      https://xkcd.com/927/

    • nekusar 34 minutes ago
      That was kinda the way IPv5 proposed to handle it.

      But the big big problem isn't windows/Linux/mac. Writing drivers for those are "easy".

      The problem lies in all the networking gear speaks only IPv4 and/or 6. LLM assisted hacks can get into maintenance areas, but these devices are also built to support the least amount of things. Like, there may not be enough ram or storage to even run it.

      And 20 years in, you see how well IPv6 has taken off :eyeroll:

      And even on my network, I disabled IPv6. My upstream ISP is doing something that makes '6 unstable, but '4 is fine. And I find most network engineers don't have to maintain '6, so they never really learn it.

  • throw0101c 18 minutes ago
    Ran across a comment a while ago on "IPv6 math":

        On the surface of the Earth [land+water], there are 8.4 IPv4 addresses per km². Not counting the oceans, that would be 28 IPv4 addresses per km² land.
    
        IPv6 gives 10¹⁷ addresses per mm² (yes, square millimetre).
    
        In terms of volume, 10⁸ IPv6 addresses per mm³ throughout the Earth.
    
    * Via: https://news.ycombinator.com/item?id=28326806#unv_28331245

    A second way of thinking about it:

    * Stars in the Milky Way: 400 Billion

    * Galaxies in the universe: 2 Trillion

    * So (4x10¹¹ )x(2x10¹² )=8x10²³ stars in the universe.

    * Size of IPv6 address space: 3.4x10³⁸

    * Find the ratio between addresses and stars: 3.4x10³⁸ / 8x10²³

    IPv6 offers about 430 trillion times more addresses than estimated stars in the universe.

    From Tom Coffee's presentation "An Enterprise IPv6 Address Planning Case-Study"

    * https://www.youtube.com/watch?v=7Tnh4upTOC4

  • andix 21 minutes ago
    IPv6 got some real traction in the last decade. From around 10% adoption up to 50%. It's not dead, like many are claiming. It works fine, just keep implementing it.
  • cbondurant 42 minutes ago
    I'd be interested to see how this compares to the same scaling procedure, but by population. Essentially seeing what the IPv4-per-capita is.
  • rayiner 10 minutes ago
    Meanwhile I’m here carving out a couple of /64s from the /48 block of IPv6 addresses Comcast gave me.
  • Guillaume86 43 minutes ago
    Population would make more sense.
    • bluGill 9 minutes ago
      There is nothing that makes sense. The world population is about twice the total number of IPv4 addresses total. Many people own more than one device, and there are good networking reasons that you want most of the possible addresses on any network segment unused. There is no way to solve all of those problems at the same time and so nothing make sense when we are talking about IPv4 and it never will.
  • timvdalen 59 minutes ago
    Good to see the Dutch were able to seize a lot of blocks from the sea!
    • teekert 44 minutes ago
      It's what we do ;). I'll never forget my visit to the Delta Werken, 35 years ago? Remove our dikes, boom, half the country gone.

      Anyway, the Netherlands also seems to be an attractive place to build datacenters.

  • tgv 36 minutes ago
    The elephant in the room: I didn't check the other mammoths, but e.g. Amazon has 4.4% of all ipv4 addresses.
    • mitxela 34 minutes ago
      They have more than 4.4% of all servers so none of this is unexpected.
  • yoggies_bro 33 minutes ago
    I like how Hawaii migrates to California and Egpyt yeets itself into the Indian ocean. Quality animation that instills confidence in accuracy!
  • fluxsolstice 36 minutes ago
    What an interesting critter the UK is in terms of its shape
  • nzeid 23 minutes ago
    FWIW I get the most hilarious spam and strangest scanners from Netherlands.
    • andix 7 minutes ago
      A lot of European cloud machines geolocate to the Netherlands. A lot of AWS instances use IPs from the Netherlands, although they are running somewhere else. No idea why, but it's a pattern I've observed many times. Get some cloud instance in Europe and it's often going to be geolocated to Amsterdam.
  • oakchris1955 49 minutes ago
    Either I've lost it, or there are other countries there that are bigger losers than the DRC. North Korea says it is 1069.6 times smaller, Greenland says it is 1507.8 times smaller, etc.
    • blaze33 46 minutes ago
      > Tables include countries with at least 100,000 IPv4 addresses and 20,000 km² of land.
    • mschuster91 42 minutes ago
      > Either I've lost it

      You haven't lost your marbles, this looks like straight Claude slop, just look at the fonts.

  • darkwater 27 minutes ago
    As an Italian, I'm astonished by Italy.
  • inglor_cz 20 minutes ago
    Now this is an interesting map.

    First impression: Poland stronk. Even Czechia strong. Charles IV.'s realm restored. Russia in shambles, not a very efficient conqueror of the address space. And the glory of Rome restored, with pitiful Constantinople looking at their backs from afar.

    Second impression: Morocco, Kenya, Egypt and South Africa as the African heavy-weights. Corresponds to what I know.

    Third impression: the real bosses are Taiwan and South Korea - just wow.

  • TZubiri 24 minutes ago
    Hi, I’m helping a hospital in Buenos Aires that has lost their IPv4 due to their ISP moving to CGNAT, putting their on prem imaging servers offline for 7 days. (it’s ok for us though, we have a backup failover isp)

    Might have to do something horrible like:

    - setup an ipv4 tunnel, which will require hacking a VPN to allow TCP listening, and routing connections to some external proxy with a dedicated static ipv4 address

    - or do some modem router level nat port forwarding, and use a ddns to avoid ip changes breaking stuff. but that won’t work probably since public ip is shared

    will investigate the isp to see if they are truly short in ipv4 or if they are just moving clients off them in order to sell them to higher bidders and plans, which is likely since I’ve been upsold into optic fiber, static ip surcharge, sd-wan, dedicated connection so far

    if you have any advice or RIR contacts (or an ipv4 block to donate, invest or sell), I’d be thankful, my email is in my profile

  • noelperez 25 minutes ago
    Interesting.
  • georgestones 28 minutes ago
    [dead]
  • bugake 27 minutes ago
    Reddit shadowbanned me multiple times for either absurd or political reasons, but my ISP used to assign dynamic IPv4 addresses, so I could easily create a new account. Then it switched to IPv6 with a static address, and now I can't create new Reddit accounts anymore.
    • andix 13 minutes ago
      Most consumer ISPs regularly rotate the prefix. IPv6 has proper support for that and can keep connections on the old and new prefix alive for a while in parallel.

      With IPv4 most ISPs only rotate IPs on new connections (router restart). But my old home internet even stayed on the same ipv4 for years. Only if I shut down the router for a longer time it got a fresh ipv4 assigned.

      So it's an implementation detail, not a technical limitation. Not rotating the prefix is a bad implementation.

    • zamadatix 23 minutes ago
      Hopefully you mean a static prefix, a static address would be an abomination from an ISP in IPv6!